You can easily use WinDriver to develop a graphical Win32 or MFC application.
While the diagnostics generated DriverWizard code and the WinDriver samples
are provided in the form of console mode applications, the sample and
generated library files are designed to be used from both console and
graphical Windows applications, and therefore do not include any console
specific function calls (such as printf(), etc.) and do not need
to be modified in order to be used from within a graphical Windows application.
You should, therefore, be able to add the generated or sample WinDriver C files
to a graphical Win32 application or MFC project and use the WinDriver API from
within your application, and we have in fact had customers who have done so
successfully.
NOTE: To avoid possible build errors, you may need to do one of the
following:
- Add
#include "stdafx.h" as the first line of code in each
file you add to your project.
- Do not use the pre-compiled headers option (Project --> Settings
--> C/C++ --> 'Precompiled Headers' category --> choose
'Not using precompiled headers').
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